Cast sparks and defend a tiny magic village.
Tap Cast spark or tap a foe. There is no keyboard cast.
Survive five waves. A foe at the hut ends the quest.
Wizard Quest is a family-friendly lane defense. Wren stands by a brown hut. Soft imps, puffs, and a gold brute walk in from the right. A spark costs mana and chips one hit. Brutes take three. Mana crawls back on its own. Five waves keep the village. The hats and creatures are original cones and ovals, not a licensed wizard.
Pop glowing holes before they disappear.