Match three cartoon monsters on a colorful grid.
Tap one monster, then a neighbor. There is no keyboard swap.
Score 420 in 18 moves. Failed swaps do not cost a move.
Monster Match is a six-by-six face grid. Pip, Boo, Zum, Nub, Luma, and Kiko are simple original blobs with two-dot eyes — not a licensed candy board. A swap stays only if it makes a line of three or more. Cleared faces fall and new ones drop in. Combos raise the multiplier. Eighteen moves to hit 420.
Flip cards, remember positions, and match every pair.
Aim and time five penalty kicks.